![]() ![]() Tactical diversity in World of Warships comes from the inclusion of many different classes of warships, including: aircraft carriers, capable of providing remote air support and striking targets at extreme range colossal battleships that project power across vast swaths of ocean light and heavy cruisers with the capability to quickly respond to changing battlefield conditions and stealthy, agile destroyers which can be highly effective in group attacks. ![]() Sudden ambushes, cunning flanking attacks, open confrontation and "head-on" assaults - captains must strive to find an ideal way to deliver a decisive blow at the enemy. Secondary guns have better firing angles 16 degrees instead of 30 degrees. Missouri has Survelliance radar but no planes Missouri has 700 less hit points And these are things I hear people talking about but I cannot find anything about it. In order to achieve victory in battle, players must employ a wide range of strategies in a variety of tactical decisions. Missouri has 1 more quad 40 mm bofors, but she has less oerlikons than Iowa. Its a worse Iowa which is already a meh shio at T9. Epic battles rage across the oceans of the world in order to claim victory among teams comprised of the greatest representatives from the era of multi-ton marine giants. Iowa has better heal and damcon and that bulkhead is only ever hit by Yamato guns or bigger where the armor change makes no difference at all. More: Changelogs World of Warships World of Warships is a naval action MMO, dipping into the world of large-scale sea battles of the first half of the twentieth century. ![]()
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